Augmented Reality Tutorial No. 33: Touchscreen Events for Scaling Rotating and Moving 3D Models

posted in: Augmented Reality | 10

Little by little we’re moving to

Download # Unity3D (download and install it, if you don’t have it already) (*.exe file)

Unity3D is also available to download from here

Download # Download and Import Unity3D Extension v5.0.5 (*.unitypackage file)

Unity3D extension is also available to download from here (there might be even be newer version)

Download # Print Euforia of Beauty Logo for Spider Augmentation and Create the Tracker  (*.jpg file)

Download # You Can Use Already Created Tracker Based on Euforia of Beauty Logo  (*.unitypackage file)

Download # Download Android App and Install it to Your Device (the result to test it)  (*.apk file)

Download # Download Whole Touchscreen for Augmented Reality Tutorial Project Files (the result to test it)  (*.rar file)

10 Responses

  1. alucard1412

    if i place several game objects on 1 marker, can i scale/rotate/move them individually?

  2. Antonio

    I did everything perfectly but when I rotate the object, it does not rotate on the Y axis but it makes a combination that continuously sends it down making it impossible to orient. Why? How can I fix it?

  3. david yeap

    can I know how to lock the rotation to only rotate in z position? any tips for this?

    • admin

      I believe in you. I believe you will find a way by yourself.

      • david yeap

        i do not know coding very well. so i really dono where to change the code. can u tell me?

  4. Gaurav Singh

    Thanks for the great stuffs. I m not a coder or programmer… need help to resolve the issue.
    Lean touch rotation is fixed with world orientation or camera facing by default….my concern is to rotate the object 360 in z axis…..please help..!!!!

  5. Vlad S

    please can somebody tell me how to lock the rotate function on the z axis? the rotation is completely wrong

  6. Amit

    I am trying to use Lean Touch with ArtoolKit on unity but it does not work. Any idea whether it works on with vuforia? or any important point to keep in mind while using it with ArToolKit?

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