Augmented Reality Tutorial No. 15: Augmented Reality using Unity3D, Vuforia and Arduino (part 2)

posted in: Augmented Reality | 3

Little by little we’re moving to

In this Augmented Reality tutorial Arduino and photoresistor measurements were used to manipulate fire of the 3D character Unity-Chan. The more photo-resistor is covered with a finger the bigger the fire gets.

Download # Extract Previous Augmented Reality Unity3D project files  (*.rar file)

Part 1 of the project available here

Download # Arduino code to read data from Photoresistor (*.ino file)

Download # Unity3D C# code to read data from Arduino (fire.cs)  (*.cs file)

Download # Image of flames  (*.jpg file)

Download # Print this image to augment the content  (*.jpg file)

Download # Final result of this project  (*.rar file)

3 Responses

  1. Haiad

    Haii .. Thank you so much for this awesome tutorial . By the way, can a particle system be controlled by our 3d object instead of using arduino ? For example, when i click 3d object such as factory, the particle system for an example, smog will emitted.. im trying to make an interaction with my AR project. Really hope you can help me, tho. thank you.

    • admin

      Yes, this is possible. But you will have to sort this thing by yourself.

      • Haiad

        Oh I guess so too. But I don’t think I can make it by myself because I’m soo bad in coding etc.. Anyway thank you for replaying.

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